![]() After being guided through the whole process, players and their party of nameless mercenaries are dumped on an island with two problems: the local lizard people are getting violent with townspeople and more importantly the island itself has been beset by an ever-swirling storm that isolates it from greater trade networks. ![]() The gameplay demo provided to both press and crowdfunders this month lets players go through the entire character creation section, offering a taste of every race, class, and background with the full lore write-ups as well as kits, though this is supposed to be same character as the protagonist of the first game, and returning gamers will be able to import old saves/builds in the final game. Pirates make everything better that’s just science. Kickstarter darling and old-school CRPG Pillars of Eternity left me feeling slightly lukewarm, but its sequel, Pillars of Eternity II: Deadfire, is doing two of the best plays any sequel can make: amplifying what was already good, and adding pirates.
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